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outside the timeline of the books. And if Harry Potter: Quidditch World Cup could get made, who knows what the future could hold?
Harry Potter is a franchise that is worth over $15 billion. 7 books with a number of translations exceeded by only the bible, and 8 films that grossed nearly $7 billion alone and a game franchise that revolutionised the gaming industry from the ground up.
Well, maybe that last part isn’t so true.
Harry Potter and the Deathly Hallows Part 2 is the final game in the series and was developed by EA Bright Light. The gameplay was designed with complaints about Part 1 in mind. The game is linear, has no side missions and is 100% combat all the way through.
Gameplay
As a result, the linear story and repetitive gameplay combine to emphasise the lack of spells which interact with the environment. Effectively, this game is just a stylised 3rd person cover shooter; all spells are simply different weapons.
The advantage of setting a game in a magical universe is the ability to create unusual combat; much like the duels featured in Harry Potter and the Order of the Phoenix. EA Bright Lights choice to make all the spells into guns is lazy and we’re frankly astonished that the decision ever got made.
READ THE REST OF THIS REVIEW AT PS3 ATTITUDE